You cannot Normal Summon/Set non-Fiend monsters. Once per turn, during your Main Phase, you can roll a six-sided die. If you do, you lose LP equal to the result x 200, but if the result is 2, 3, or 4, you can Special Summon 1 "Archfiend" monster with a Level equal to the result from your hand, Deck, or GY.
NM-Mint 1st Edition - $0.10
Lightly Played 1st Edition - $0.10
Moderately Played 1st Edition - $0.10
Heavily Played 1st Edition - $0.10
Damaged 1st Edition - $0.10
NM-Mint 1st Edition Non English - $0.10
Lightly Played 1st Edition Non English - $0.10
Moderately Played 1st Edition Non English - $0.10
Heavily Played 1st Edition Non English - $0.10
Damaged 1st Edition Non English - $0.10