At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!"
—Clay Kaczmarek
NM-Mint - $0.20
Lightly Played - $0.20
Moderately Played - $0.20
Heavily Played - $0.10
Damaged - $0.10
NM-Mint Non English - $0.20
Lightly Played Non English - $0.20
Moderately Played Non English - $0.20
Heavily Played Non English - $0.10
Damaged Non English - $0.10
Foil Prices
NM-Mint Foil - $0.20
Lightly Played Foil - $0.20
Moderately Played Foil - $0.20
Heavily Played Foil - $0.20
Damaged Foil - $0.20
NM-Mint Foil Non English - $0.20
Lightly Played Foil Non English - $0.20
Moderately Played Foil Non English - $0.20
Heavily Played Foil Non English - $0.20
Damaged Foil Non English - $0.20