Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
NM-Mint - $0.50
Lightly Played - $0.40
Moderately Played - $0.40
Heavily Played - $0.40
Damaged - $0.30
NM-Mint Non English - $0.50
Lightly Played Non English - $0.40
Moderately Played Non English - $0.40
Heavily Played Non English - $0.40
Damaged Non English - $0.30