When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.
NM-Mint 1st Edition - $0.30
Lightly Played 1st Edition - $0.30
Moderately Played 1st Edition - $0.30
Heavily Played 1st Edition - $0.20
Damaged 1st Edition - $0.20
NM-Mint 1st Edition Non English - $0.30
Lightly Played 1st Edition Non English - $0.30
Moderately Played 1st Edition Non English - $0.30
Heavily Played 1st Edition Non English - $0.20
Damaged 1st Edition Non English - $0.20