Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
NM-Mint - $0.70
Lightly Played - $0.60
Moderately Played - $0.60
Heavily Played - $0.50
Damaged - $0.40
NM-Mint Non English - $0.70
Lightly Played Non English - $0.60
Moderately Played Non English - $0.60
Heavily Played Non English - $0.50
Damaged Non English - $0.40