Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects.
• The Normal and Special Summons of their monsters cannot be negated.
• If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated.
• Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects.
You can only activate 1 "Hidden Springs of the Far East" per turn.
NM-Mint Unlimited - $0.00
Lightly Played Unlimited - $0.00
Moderately Played Unlimited - $0.00
Heavily Played Unlimited - $0.00
Damaged Unlimited - $0.00
NM-Mint Unlimited Non English - $0.00
Lightly Played Unlimited Non English - $0.00
Moderately Played Unlimited Non English - $0.00
Heavily Played Unlimited Non English - $0.00
Damaged Unlimited Non English - $0.00
NM-Mint 1st Edition - $0.10
Lightly Played 1st Edition - $0.10
Moderately Played 1st Edition - $0.10
Heavily Played 1st Edition - $0.10
Damaged 1st Edition - $0.10
NM-Mint 1st Edition Non English - $0.10
Lightly Played 1st Edition Non English - $0.10
Moderately Played 1st Edition Non English - $0.10
Heavily Played 1st Edition Non English - $0.10
Damaged 1st Edition Non English - $0.10