Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.
NM-Mint 1st Edition - $0.20
Lightly Played 1st Edition - $0.10
Moderately Played 1st Edition - $0.10
Heavily Played 1st Edition - $0.10
Damaged 1st Edition - $0.10
NM-Mint 1st Edition Non English - $0.20
Lightly Played 1st Edition Non English - $0.10
Moderately Played 1st Edition Non English - $0.10
Heavily Played 1st Edition Non English - $0.10
Damaged 1st Edition Non English - $0.10