Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Thievery requires subtlety, from the beginning of the heist to the end.
NM-Mint - $1.00
NM-Mint Non English - $1.00
Lightly Played - $1.00
Lightly Played Non English - $1.00
Moderately Played - $0.90
Moderately Played Non English - $0.90
Heavily Played - $0.80
Heavily Played Non English - $0.80
Damaged - $0.70
Damaged Non English - $0.70