Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
Non-attack action cards you control have +1 [Defense] while defending.
At the beginning of your action phase, destroy Embodiment of Earth.
NM-Mint 1st Edition Normal - $0.10
Lightly Played 1st Edition Normal - $0.10
Moderately Played 1st Edition Normal - $0.10
Heavily Played 1st Edition Normal - $0.10
Damaged 1st Edition Normal - $0.10