Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
NM-Mint - $4.50
Lightly Played - $4.30
Moderately Played - $4.10
Heavily Played - $3.60
Damaged - $2.90
NM-Mint Non English - $4.50
Lightly Played Non English - $4.30
Moderately Played Non English - $4.10
Heavily Played Non English - $3.60
Damaged Non English - $2.90