Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
NM-Mint - $2.30
Lightly Played - $2.20
Moderately Played - $2.10
Heavily Played - $1.90
Damaged - $1.50
NM-Mint Non English - $2.30
Lightly Played Non English - $2.20
Moderately Played Non English - $2.10
Heavily Played Non English - $1.90
Damaged Non English - $1.50