Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
NM-Mint - $0.30
Lightly Played - $0.30
Moderately Played - $0.30
Heavily Played - $0.30
Damaged - $0.20
NM-Mint Non English - $0.30
Lightly Played Non English - $0.30
Moderately Played Non English - $0.30
Heavily Played Non English - $0.30
Damaged Non English - $0.20