Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
NM-Mint Foil - $0.30
NM-Mint Foil Non English - $0.30
Lightly Played Foil - $0.30
Lightly Played Foil Non English - $0.30
Moderately Played Foil - $0.30
Moderately Played Foil Non English - $0.30
Heavily Played Foil - $0.30
Heavily Played Foil Non English - $0.30
Damaged Foil - $0.20
Damaged Foil Non English - $0.20