Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
NM-Mint - $1.00
Lightly Played - $1.00
Moderately Played - $0.90
Heavily Played - $0.80
Damaged - $0.70
NM-Mint Non English - $1.00
Lightly Played Non English - $1.00
Moderately Played Non English - $0.90
Heavily Played Non English - $0.80
Damaged Non English - $0.70
Foil Prices
NM-Mint Foil - $0.30
Lightly Played Foil - $0.30
Moderately Played Foil - $0.30
Heavily Played Foil - $0.30
Damaged Foil - $0.20
NM-Mint Foil Non English - $0.30
Lightly Played Foil Non English - $0.30
Moderately Played Foil Non English - $0.30
Heavily Played Foil Non English - $0.30
Damaged Foil Non English - $0.20