Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
NM-Mint - $2.60
Lightly Played - $2.40
Moderately Played - $2.30
Heavily Played - $2.10
Damaged - $1.70
NM-Mint Non English - $2.60
Lightly Played Non English - $2.40
Moderately Played Non English - $2.30
Heavily Played Non English - $2.10
Damaged Non English - $1.70