(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Blasmophet.)
Once per Turn Action - 0: Attack
Whenever Blasmophet attacks, you may banish a Shadow card from yoru hand. If you do, you may banish a card from the defending hero's soul.
NM-Mint 1st Edition Normal - $0.10
Lightly Played 1st Edition Normal - $0.10
Moderately Played 1st Edition Normal - $0.10
Heavily Played 1st Edition Normal - $0.10
Damaged 1st Edition Normal - $0.10