Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
NM-Mint - $1.10
Lightly Played - $1.00
Moderately Played - $1.00
Heavily Played - $0.90
Damaged - $0.70
NM-Mint Non English - $1.10
Lightly Played Non English - $1.00
Moderately Played Non English - $1.00
Heavily Played Non English - $0.90
Damaged Non English - $0.70
Foil Prices
NM-Mint Foil - $0.30
Lightly Played Foil - $0.30
Moderately Played Foil - $0.30
Heavily Played Foil - $0.30
Damaged Foil - $0.20
NM-Mint Foil Non English - $0.30
Lightly Played Foil Non English - $0.30
Moderately Played Foil Non English - $0.30
Heavily Played Foil Non English - $0.30
Damaged Foil Non English - $0.20