Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
"We have to get out of the city, Djeru. All of us! Gather as many as you can."
—Samut, former Tah-crop initiate
NM-Mint - $0.70
Lightly Played - $0.70
Moderately Played - $0.70
Heavily Played - $0.60
Damaged - $0.50
NM-Mint Non English - $0.70
Lightly Played Non English - $0.70
Moderately Played Non English - $0.70
Heavily Played Non English - $0.60
Damaged Non English - $0.50