Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
NM-Mint - $0.20
Lightly Played - $0.20
Moderately Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
NM-Mint Non English - $0.20
Lightly Played Non English - $0.20
Moderately Played Non English - $0.20
Heavily Played Non English - $0.20
Damaged Non English - $0.20