Creature — Human Rogue Werewolf Creature — Werewolf
Rarity:
Rare
Cost:
{2}{R}
Geier Reach Bandit
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
The cathars realized they had not tracked her—she had led them here.
Vildin-Pack Alpha
Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
NM-Mint - $0.50
NM-Mint Non English - $0.50
Lightly Played - $0.40
Lightly Played Non English - $0.40
Moderately Played - $0.40
Moderately Played Non English - $0.40
Heavily Played - $0.40
Heavily Played Non English - $0.40
Damaged - $0.30
Damaged Non English - $0.30
Foil Prices
NM-Mint Foil - $12.40
NM-Mint Foil Non English - $12.40
Lightly Played Foil - $11.80
Lightly Played Foil Non English - $11.80
Moderately Played Foil - $11.10
Moderately Played Foil Non English - $11.10
Heavily Played Foil - $9.90
Heavily Played Foil Non English - $9.90
Damaged Foil - $8.10
Damaged Foil Non English - $8.10