At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
He tried to live far from those he could hurt . . .
Hinterland Scourge
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
. . . but the monster within was a tireless hunter.
NM-Mint - $0.10
NM-Mint Non English - $0.10
Lightly Played - $0.10
Lightly Played Non English - $0.10
Moderately Played - $0.10
Moderately Played Non English - $0.10
Heavily Played - $0.10
Heavily Played Non English - $0.10
Damaged - $0.10
Damaged Non English - $0.10
Foil Prices
NM-Mint Foil - $0.30
NM-Mint Foil Non English - $0.30
Lightly Played Foil - $0.30
Lightly Played Foil Non English - $0.30
Moderately Played Foil - $0.30
Moderately Played Foil Non English - $0.30
Heavily Played Foil - $0.20
Heavily Played Foil Non English - $0.20
Damaged Foil - $0.20
Damaged Foil Non English - $0.20