At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
NM-Mint - $0.40
Lightly Played - $0.40
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.30
NM-Mint Non English - $0.40
Lightly Played Non English - $0.40
Moderately Played Non English - $0.40
Heavily Played Non English - $0.30
Damaged Non English - $0.30