Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
NM-Mint - $0.10
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
NM-Mint Non English - $0.10
Lightly Played Non English - $0.10
Moderately Played Non English - $0.10
Heavily Played Non English - $0.10
Damaged Non English - $0.10