Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
As long as you have at least 7 life
more than your starting life total,
creatures you control get +2/+2.
NM-Mint - $4.00
Lightly Played - $3.80
Moderately Played - $3.60
Heavily Played - $3.20
Damaged - $2.60
NM-Mint Non English - $4.00
Lightly Played Non English - $3.80
Moderately Played Non English - $3.60
Heavily Played Non English - $3.20
Damaged Non English - $2.60