If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
NM-Mint Unlimited - $1.10
Lightly Played Unlimited - $1.00
Moderately Played Unlimited - $1.00
Heavily Played Unlimited - $0.90
Damaged Unlimited - $0.70
NM-Mint Unlimited Non English - $1.10
Lightly Played Unlimited Non English - $1.00
Moderately Played Unlimited Non English - $1.00
Heavily Played Unlimited Non English - $0.90
Damaged Unlimited Non English - $0.70
NM-Mint 1st Edition - $0.60
Lightly Played 1st Edition - $0.60
Moderately Played 1st Edition - $0.60
Heavily Played 1st Edition - $0.50
Damaged 1st Edition - $0.40
NM-Mint 1st Edition Non English - $0.60
Lightly Played 1st Edition Non English - $0.60
Moderately Played 1st Edition Non English - $0.60
Heavily Played 1st Edition Non English - $0.50
Damaged 1st Edition Non English - $0.40