Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
NM-Mint - $0.30
Lightly Played - $0.30
Moderately Played - $0.30
Heavily Played - $0.20
Damaged - $0.20
NM-Mint Non English - $0.30
Lightly Played Non English - $0.30
Moderately Played Non English - $0.30
Heavily Played Non English - $0.20
Damaged Non English - $0.20