Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
NM-Mint Foil - $2.50
Lightly Played Foil - $2.30
Moderately Played Foil - $2.20
Heavily Played Foil - $2.00
Damaged Foil - $1.60
NM-Mint Foil Non English - $2.50
Lightly Played Foil Non English - $2.30
Moderately Played Foil Non English - $2.20
Heavily Played Foil Non English - $2.00
Damaged Foil Non English - $1.60