Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
NM-Mint - $0.10
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
NM-Mint Non English - $0.10
Lightly Played Non English - $0.10
Moderately Played Non English - $0.10
Heavily Played Non English - $0.10
Damaged Non English - $0.10