Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
NM-Mint - $0.40
Lightly Played - $0.40
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.30
NM-Mint Non English - $0.40
Lightly Played Non English - $0.40
Moderately Played Non English - $0.40
Heavily Played Non English - $0.30
Damaged Non English - $0.30